Blizzard announced that in the World of Warcraft developed a secret battle royale game that aims to break the rules. This innovation will be presented to players with a pirate-themed event called Plunderstorm which comes with 10.2.6 spreads that are approached by Warcraft. The event contains a 60-player battle royale mode, which is the first on the date of the game and has been released without any player testing. With the
World of Warcraft, Plunderstorm Battle Royale Mode, the Limits are challenging
WoW players can choose between standard servers and Plunderstorm activity when they log in through the existing client. This mode also offers prizes such as a first in Warcraft, which is special for classic and modern game modes, and a new added parrot to the series and a cradle pet. These awards are the feature of becoming a double-mode prizes that are presented for the first time in the Wow series.
This new game mode of
Blizzard seems to be inspired by the magic collection mechanics of the game called Spellbreak. Spellbreak’s developer Proletariat was purchased by Blizzard, a large part of the employees of this game was included in the Warcraft team.
Blizzard’s head maker Ray Bartos and an interview with the head software engineer Orlando Salvatore in the experimental playing team reveals the thoughts behind this important game plugin. Salvatore noted that the privacy of the battle royale mode is inspired by World of Warcraft Classic’s Discovery Season spin-off, and the lack of public tests of developers balance them with internal tests.
“Our main goal is to try to violate the rules. Wow’s expansion package planned to come true to the end of this year before the War Within exit, we want to give players a truly exciting, particularly experimental things, repeating the words of Salvatore. The team will closely follow the player’s return and will evaluate the Plunderstorm will be part of the game in the future.