</b= There are also boss battles except for normal enemies in the game. With Boss battles, these arena style zones arena, which we can door together, and we can see ourselves in this region, as well as our enemies come over, and we can also exhibit different talents here. In the game, for example, in one arena, we can take double hand weapons here, with this double hand weapon, the enemies from nearby fighting can be eliminated by single moves, and we can also encounter different bullet filling mechanics. In the game, we can see that different weapons can be handed and are really interesting mechanics, and we can also tell you that interesting graphics and animation style are here. In the dark atmosphere, we can transfer plenty of flames and souls in the game and explore around, as well as have different resources and weapons. In such games you know that it is very important to explore around and subcate enemies. There is also the case on the basis of the game. Thus, we can experience the story of the game for the time we are connecting in a linear style and we can also take steps towards different regions.
If we look at the right bottom corner of the main screen, we have the ability to use here and we can see 3 different talent styles here. Apart from this there is a small shoe button on the left of 3 different talent boxes. In this shoe button, we can increase our speed and escape from enemies to maneuver. So there is a filling process.With this filling time, we do not use this ability continuously. The ability is full of re-use. In short, these styles are of course not used once. With filling times, we can access the chance to use them multiple times.
.