A alternative time line will be waiting for us in this magical world where we can find different tips and reveal various secrets. A colorful world will be waiting for us in this construction that we can feel ourselves in the toy shop and achieve various toys. Both science fiction and story-oriented and selection-oriented structure will be waiting for us in this game where the feeling is installed in this game.

<img/ Different structures in the game will be waiting for us. Many different elements from wooden blocks to drums to toy balls will be included in this game.In the game, we can go to the history of each toy and write this story crumbs to a corner of our mind. I can say that in the game you can manage time as a different mechanically and in this time, the developer teams offer us a wide freedom. We can change time in the game and make various moves. In this way, we can stop the time to complete the puzzles and pass them, and wrap forward or back. This will be something that is totally our best.

If you like these types of puzzles and adventure games, and on the one hand, if you want to overcome platform challenges, you can browse and give you a chance. The game offers us a full toy world, and here’s toys are of course moving, and live. There are different sections in the game and each of these sections are unique challenges. Our main aim here will take toys to the desired location and overcome these platform challenges. There will be different challenges in each part and overcome challenges in these parts will be our business.

– God of Rock (18 April: multiplayer, rhythm-based, fight)







The multiplayer, rhythm-based, fighting game God of Rock, which is developed by Modes Studios and will be broadcast by the same team, is preparing to go against game lovers in 18 April. Ritim based will focus on the bottom of the competitors that are completely opposite in this game, at this point where we focus on, we will start to lower the opponents in our face. Various rhythms and songs from different musicians in the game. With these songs and rhythms, we will try to continue our way so that they can make various moves.

We will participate in one-on-one matches in this game that we will attend the battle of superiority, we will try to get the best in these matches. Many different music and rhythms in the game will accompany us. Thanks to the story mode, you will also try various stories, you can experience the story in the background, in this story mode, you can constantly participate in rhythm battles, and we will try to win and go in these rhythm battles. We will have a variety of skills in this game that aims to provide a style of art and we can use these skills when it comes to.

With both single-player and online PVP mode in the game, or if you want to door with other players, you can continue your adventure against boots. There will be a story mode as I mentioned above in the game, various stories will be presented to us in the background within this story mode. We try to learn both this story and find out what is happening in this world offered to us. Apart from this story mode in the game, there are various modes in the form of online PVP – split peer play as I mentioned above. You can also experience them in the game.

Ritim based in this construction, our goal will be to be galiped. In the game you will have more than 40 songs and we will constantly find ourselves in a way that has ritten. The rhythm in the game is everything so important to comply with rhythm. I can say that in this kind of games we perform various moves together with rhythm. There are different martial techniques in the game. With these martial techniques, we can advance ourselves with both rhythms and apply these martial techniques against competitors. There is a level of difficulty that is easy in the game. Firstly trying to learn the game and master on the mechanics, then this difficulty level shows rise in the gitgide and now gives us the reason why we encounter more demanding competitors.

We will constantly make moves against the game and try to lower the opponent. We will have a bar where we can make special moves again in the game, thanks to this bar we can make special strokes. We will have the chance to make very special moves if you are full of this shelter and how many opponents can afford. When this bar is filled, it will perform a special move – it is de gerçekleştir – and thanks to the special moves we perform, we can easily lower the opponent. So we will also have these types of structures in the game and we can fill it quickly when we are constantly ritmerate.

On the other hand, there are 8 different parts outside the characters. These 8 different themes and different stage structures will be waiting for us. I can say different characters and different scenes with us in the game. As I mentioned above in the game, both the story mode will be included in the PVP mode online. When we want to switch to these parts and how to play the game you can continue.

As I mentioned above in the game, the difficulty level will be able to do this difficulty level easily. If you wish, you can log in to the educational mode to make this progress easier and try to fight on the most difficult parts of each song in the educational mode. So because the game is rhythm-based, there will be moments that you need different masters on each song. You will also have to do various moves behind each note. Therefore, learning will require a process. So I recommend that you browse the educational mode now.

In the game there will be a song editor, except for all these features. Thanks to this song editor, we can add and remove notes as we want songs and adapt our own touch into the game and song. So I can say that in the game you can actually make a nevi songs remix or Cover, so I can create a song that is specific to ourselves. This was a different mechanical and brought a nice touch in the game.

A rhythm-based martial action theme will be waiting for us in the game if I will be given short. With colorful characters and colorful themes, we will bring ourselves to the rhythm of the songs and try to lower the enemy player in our mind against the rhythm of these songs. In the story mode of the game, it will work to be included as the latest survivor in the game, and we will try to go out here. On the other hand of the game we will also have online mode and try to show them that we are best here with players around the world. The game will be a song editor from the other side. Thanks to this song editor, we can add and remove new notes to songs and make different additions.

The game is prepared to meet with lovers of play on April 18. If you like these rhythm-based action fighting games, you can take a look at this construction. You can add the game currently on Steam page and if you want to list this Steam page.

– Coffee Talk Episode 2: Hibiscus & Butterfly (20 April: story, adventure, visual novel)

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The story-oriented adventure developed by Toge Productions and published by the same team, visual novel game Coffee Talk Episode 2: Hibiscus & Butterfly are preparing to make exit on April 20. Coffe Talk, the first game, which is the first game, and the creation of throne to the hearts of the players, is preparing to go back together with the second part. In the game, we are going to meet different characters, and you can constantly enter dialogues with these characters, and we can complete their coffee orders. We can prepare different orders in this story-based game with visual novel. We can interact with many characters together with these orders.

In this game where we take place in the coffee shop and complete orders, we can say different hot drinks and serve them to customers. We can enter various dialogues together with these characters in the esna we are talking about and learn what they want to do with a dialogue. I can say that we are experiencing visual novel experience in this game that we constantly communicate with dialogues. In the first game, it was rinsed on the same form of dialogues and order preparation, now this technique comes to our face as the second part by further developed and divided into different dialogues.

As we take part in a coffee shop in the game, we will constantly take a barista task, here we will constantly make different drinks and try to complete orders from customers. Different content and spices that we can use in the game will be waiting for us. For example, we can throw chocolate in a coffee and water the coffee in a more filling way. We are able to offer hot drinks in the game, we are able to water old-style coffees, and we can offer them according to customers’ request.

On the other hand, when preparing coffee on the other hand, we can enter dialogues with customers, learn their stories and search for the doors of new adventures. Of course, these customers will come in different breeds. These breeds include people, orcs, elfler and more. With it, it comes to the characters in different views and different types, and each of these characters have different stories and different views.Together with the dialogues we enter between the characters, we can learn the stories of customers in the background, encounter interesting and strange events, and we can listen to them with the life ear they want to tell.

2. With the section, more coffee content and more customer diversity comes to the game. We are able to prepare different types of drinks by showing our creativity on this construction, which we have processed coffee shops and prepared hot drinks. The contents we can use in the game include tea, ginger, mint, chocolate, coffee and more. We can blend them and prepare different drinks. From Latte to simple coffee, many different types of hot drinks are included in this game, from flavored drinks to chocolate flavored drinks.

In this game, the visual novel is a dialogue-based structure, and there is a atmosphere that shows variableness in the background. In the background we leave ourselves to a cafe atmosphere, of course, we are accompanied by a music. We sit in the cafe environment with this music that plays in the background and we’ve met in an environment with friends and we’ve chat there. In this game, there is a relaxing music in the background, and we leave it to the flow of comfort and warmth together with music. In the game where we dive into that chat content in the cafe, we will be waiting for both a relaxing music and a hot story.


</ We can learn the stories of different characters together with the dialogues we have entered in the game and touch these stories. In the game we are able to make a variety of touches on coffee orders, we can prepare various visuals with cream on them and more. In this game, which will bring together with sweet and pleasant mechanicals, of course, has its own mechanicals. With these mechanicals, we prepare our coffees, and we are able to offer them warm. These hot drinks that we have prepared in the game are able to serve in a variety of ways, and we can treat customers more. In the game you can still pour milk on coffee, get back again, if we want to add various additions on this coffee and we can serve it in this way. We can organize coffee in a short way, add content and make more.

In the game, the system has a dialogue system because of course, walking with dialogues. With this dialogue system, we are able to make various touches and talk quickly with the customer in the opposite and we are able to enter the details. There are still strange events in the game and with the events that occur, the course is slightly more excited and it can become mysterious. There are a variety of atmospheres in the background and we can see that these atmospheres are variable.This is actually a nevi dynamic weather conditions because it shows air variables in the background of day and hour. On the other hand, when raining on the other hand, we can open the sun instantly and realize this change. You can hear rain sounds in the background of the game while raining, and so we can find ourselves in a relaxing experience.

In the game there are many different types of characters from the scary characters to strange typing. We’re trying to figure out what they want to do when it comes to us against these characters. I can say that I am trying to become a nevi person shaking by constantly transmitting and entering dialogues. Because you are constantly interacting with strange characters in the game, we are now accustomed to their types and requests, and we can cut what they want to do.

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Authors

Mariana Oliveira
Posted by :
Associate Editor

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