In the game there is a kind of Thaumaturge. With this type, we are able to attract both penalties and actually cefa. These types can access spiritual assets that do not appear in other people as I mentioned above and handle their control. For this time we take here, as Thaumaturge type, we can take our place in the game and to be in this type, both a penalty and a cefa. Therefore, in this case, we can see that emotional structure of our character and what we live here in the same way.
In the game with a common structure such as character and team building, we are able to place our own character in different shapes and encounter different situations. Apart from this, we can come to a stronger position with our own character in the game, and we are able to get our place in the game with a row-based tactical system. The fights in the game come together with a row-based tactical system as I mentioned above. There are different and varied attack mechanics from the same creature attacks to normal standard attacks. Together with these mechanics, we try to lower enemies here.As I mentioned above, we have a different type in the game and we can have psychic forces along with this type. So to get these powers, I can also contact with spiritual entities as I mentioned again again and we can get their control to our hands.
As I mentioned above on the other hand, character-oriented is a structure that we can make strong attacks in this structure and lower enemies with standard attacks. If you look at the character screen, you can freeze different objects here and see how strong your movements are transferred to enemies here. So you can equip your character with different powers on the character screen and raise your character in this way. You can do both powerful attacks and try to overcome enemies with normal attacks. So we can say that there is a really nice character display in the game. In this way, you can try to overcome enemies and eliminate strong enemies easily.