A short workout in the first place is that it is going to the training process and we can learn which is the basic mechanicals in this section. Where we start here, we can walk through the piano keys and switch to the first exercise by opening the door of the castle at the point where we came. At this point, we meet a mechanical we need to print together with certain keys and keep it accurate to timing, and here we can see the first crumbs of the rhythm-based system. We also have different keys to print. The keys you press here may appear differently and may vary depending on the controller you use. So my counter was the first step in the F key with left guiding and upper guiding keys output. So I encountered 3 different routing systems with these keys, and at this point I started to flow a rhythm chart that I need to press the keys correctly.
At this point, of course, your reflexes and hand-eye coordination are very important. Every move you do in these style rhythm-based games and the reflex you give is quite humble. Because in some cases when passing here, we can encounter a table that is faster flowing, and at the same time we are able to rise even more in the score table here. Apart from this, we can say that there are not only the mechanicals we have to print on keys but also different in-game systems here. Indeed, there is a space that we can take a variety of laser rays to our counter, and we try to hit the elements that come to us as we want to choose a ball of them, so we start to deliver a energy system to the highest level. So in the game we can talk about these kind of engaging mechanicals and different in-game systems that you never see before.
A castle and fun mini games on the clouds
In the meantime, we can meet the same mechanicals, but we can get together with different mechanicals. For example, in the first place in the game, you can see that the boxes are met, and these boxes are removed with our character and throw it right to the right, so you can open our way. So we are able to join the adventure of a journey on this style details and clouds that are really interesting in the search parts of the game. There are interesting characters, attractions and regions in the game. Thus, we are able to find ourselves on a piano stones that go forever. While running on these piano stones, of course you can hear that different songs are played in the background and this really adds a nice variety to the game.
There are dozens of different mini games in the game, and with these mini games, you can feel that you do something different during the time you get in the game. As I mentioned above, the beam contains a wide range of content from the laser balls to the box removal, and when doing them, we can of course hit the bottom of the entertainment. Apart from that, we encounter different mechanicals while moving in the game, of course, call the door of a beautiful experience for gamers. Because in the game we can constantly realize that we do the same things, and that’s what we expect in the process that we wonder in the process that we’re going to us, and that’s why I wake up the sense of curiosity.
The moments you need to print on the right keys in the game is not only right but you can immediately find yourself on a way that you are immersed in the different regions and you can encounter a different mechanical in every part you log in. You can still hit the balloons flying to the left right here except I mentioned above, and you can also fulfill the rhythm requirements accurately by patting them. This type of game is really interesting and you can also get your place in the game.
New content and continuous changing mechanics