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Video games, which have managed to keep up with the speed of technology development in the most beautiful way in recent years, continue to do this. The new details for The Callisto Protocol , which everyone is eagerly awaiting and trusting the developer of Dead Space games, are also in the technical direction. As you know, some striking information about the structure of the game was announced in the past days.
The Callisto Protocol seems to be exaggerating ray tracing
The game’s Chief Technical Officer, Mark James, shed light on some new technical details in a meeting with TechRadar. Emphasizing the importance of detailing and the visual realism in the game, James says that even in the eyeballs of the characters, ray tracing technology stands out. We can also say that we can see the sparkle in the eyes of the characters in the clearest way, so to speak. According to James, some people didn’t realize at first glance that the characters were 3D models.
AI Upscaling and ray tracing have recently started to become the industry standard in gaming. Ray tracing technology, which manifests itself in the quality of reflections and shading, also increases visual realism. In The Callisto Protocol, the fact that there is beam tracing even in the eyeballs of the characters may sound like a small thing. But James underlines that this is important for the team. Video games don’t always have to look realistic depending on their genre, but Striking Dance’s new game seems to support the atmosphere of horror within it with realistic visuals.
I leave more Callisto Protocol content below for you: