“Cöl Storm” carries a test attribute for players who adopt tactical gaming style. Players should explore different parts along with correct positioning, communication and teamwork and use the advantages that the map offers. A good strategy and ability to react quickly makes players succeed in this harsh environment.
Mission: CT Force : Defense (Bomba Imha) / Free Rebels : Attack (Bomba Setup)
Game Mode: Bomb Duty / TDM / Imha Taski
As we mentioned in map features, the strategy on this map is quite important. With the right and on-site tactical, you can easily lower your opponent. However, the team harmony is still very important. You can also add important improvements to the map by playing together with your constantly friends for team compliance.Before moving to the tactics of the desert storm map, the slots are quite important on this map. At the moment you pass to the nearby slot on the blue side, you can meet your competitors before or go to the slot that is born nearby on the Red side, you can catch the opposite side earlier. Now let’s share with you what slots the players do on each map. If you are on the Red (Free Rebels) side on the desertstorm map; if you are born in eighth, fourth, seventh and third slots; you can surprise your opponents gradually from the bridge and the early appearance. If you are born in the fifth, first, sixth and second slots, you can kill your opponent by checking the middle part.
Let’s come to our tactics on the Red (Free Rebels) side on the desert storm map. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. 2 AR player must play from the bridge section. AR players at the bridge section can easily browse the middle, long and opposite bridge side. But they come to the ground quite bomb. For this, it should be both escaped from the bomb and damage to its competitors. AR players can quickly appear in 3 dual players that remain back when playing from that part. Before entering this, AR players can easily reveal their team players by bombarding the places where the enemy will exit. Before entering the middle, AR players can open fire protection to their teammates. With this fire, dual players will enter easily. Dual players entering the middle should be careful against the threats coming from the middle part and under the bridge.
Because if the team is playing openly, illa will bother you from those parts. In addition, the middle part also comes quite bombs. So dual players should play very quickly in the midfield. Players entering the middle can quickly play in the middle of the bridge six and opposite. If you have enemy under the bridge you can damage him by jumping on it. Let’s kill it by entering the bridge after throwing the bomb. Then, our own AR players pass the bridge from the top of the bridge. We will control the bridge part. We will log in to A bomb installation point after handle control of the bridge part. For this, we must skip our fog bombs on the link section. If you are not thrown against the enemy A bomb installation point can damage us by tightening time and make it easier to die. We must pay attention to the back of the priest. Because there is a huge area very comfortable to back.
That’s why we can leave one AR player from the top of the bridge to not back the opposite side. This player can threaten foreigners from the long or from the middle part. We can enter a very comfortable way by bombarding because there is no very narrow space and a lot of space inside the A bomb installation point. But before entering, we must first check if there is a enemy on the red side of the bridge. The enemy located there can kill us very comfortable. Before entering the red area, we can easily enter that area by throwing one bomb to the back and forward of the red door. A bomb installation point will appear immediately after entering the red point. We can log in by bombarding again at the same time with players waiting in the middle.In this way we can easily get the A bomb installation point.
As on each map, we must pay attention to settlements after installing the bomb on this map. Browse from the installation point of A bomb to cut the middle of a player.
Browse players coming by another player construction. You can look at the bottom of the red door for the watch. In addition, you can also back competitors by playing openly on the construction side. However, it’s worth noting how high it’s possible to risk your team. Then the player coming by red can keep the red door from behind. If players see that there is no enemy from where they are. A player can keep the middle part again from the link jumping part. If they understand that there is no foreign opponent at the link part, then you can back the opponent against jumping from that part. A player can control each location from the bomb installation point. However, you don’t be too. Be constantly moving. You can often squeeze and die if your opponent is often throwing bombs to the areas you are competing. If you’re bored when you’re wearing this, you can leave your 1 player at the bridge section.
Another option can kill them by rearing players in front of the installation by throwing out of the bridge. Every rund should not be the same as your place in the passing rund. Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team.
When working with your team, which players are playing better on what side, and on which side they adapt to the team, you can make placements properly. If things are not going on the road, the bomb is quite important. Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get the control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise the opponent can kill you and win the party against rundu.
In addition to jealousy on the top, let’s login to the A bomb installation point again. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. 2 Play the AR player from the bridge section. The task of these AR players is comfortable to reveal the dual players standing in the middle, giving them the region. Dual players to enter the middle should pay attention to future bombs before entering. AR players at the bridge section can easily browse the middle, long and opposite bridge side.But they come to the ground quite bomb. For this, it should be both escaped from the bomb and damage to its competitors. AR players can quickly appear in 3 dual players that remain back when playing from that part.
Before entering this, AR players can easily reveal their team players by bombarding the places where the enemy will exit. Before entering the middle, AR players can open fire protection to their teammates. With this fire, dual players will enter easily. Dual players entering the middle should be careful against the threats coming from the middle part and under the bridge. Because if the team is playing openly, illa will bother you from those parts. In addition, the middle part also comes quite bombs. So dual players should play very quickly in the midfield. Players entering the middle can quickly play in the middle of the bridge six and opposite. If you have enemy under the bridge you can damage him by jumping on it.
Let’s kill it by entering the bridge after throwing the bomb. Then you are burning AR players from the long part to the connection without entering the B bomb installation point. At this time, the opponent’s bridge against dual players should handle control of the lower and upper part. After receiving these players should wait AR players from the bridge part. This time AR players will lower them by waiting for B-opening players. But firstly one of the 3 dual players is two other players from red to play from the middle of the A bomb installation point.
Then these players must enter the A bomb installation point at the same time. Before entering, the player in red must ensure control of red.
However, it’s worth noting how high it’s possible to risk your team. Then the player coming by red can keep the red door from behind. If players see that there is no enemy from where they are. A player can keep the middle part again from the link jumping part. If they understand that there is no foreign opponent at the link part, then you can back the opponent against jumping from that part.
A player can control each location from the bomb installation point. However, you don’t be too. Be constantly moving. You can often squeeze and die if your opponent is often throwing bombs to the areas you are competing. You can leave your 1 player in the bridge at first if you are not bored when you are wearing it. The player here will eliminate or kill the enemy that will back long. Then this player can back the opponent from the long part.For this, your own teammates need to set up a bomb installation point. Immediately after the installation, the opponents jumping from the bridge can back in 2 ways. First of all, by pressing the ctrl key.
Players can kill by rearing players who are in the construction when they see that A bomb enters the installation point. Another option can kill them by rearing players in front of the installation by throwing out of the bridge. Every rund should not be the same as your place in the passing rund. Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team. When working with your team, players are playing better on what side, and on which side they adapt to the team, you can make placements properly.
If things are not going on the road, the bomb is quite important. Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get the control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise, the opponent can kill you and win the party against rundu. Let’s turn the game to B when entering the exact A bomb installation point. Let’s mix the head of competitors slightly more and enter the A bomb installation point again. First, check our slots and equipment.
After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. 2 AR player must play from the bridge section. AR players at the bridge section can easily browse the middle, long and opposite bridge side. But they come to the ground quite bomb. For this, it should be both escaped from the bomb and damage to its competitors. AR players can quickly appear in 3 dual players that remain back when playing from that part. Before entering this, AR players can easily reveal their team players by bombarding the places where the enemy will exit. Before entering the middle, AR players can open fire protection to their teammates. With this fire, dual players will enter easily. Dual players entering the middle should be careful against the threats coming from the middle part and under the bridge.
Then, our own AR players pass the bridge from the top of the bridge. We will control the bridge part. We will log in to A bomb installation point after handle control of the bridge part. For this, we must skip our fog bombs on the link section.If you are not thrown against the enemy A bomb installation point can damage us by tightening time and make it easier to die. We must pay attention to the back of the Rakibin.
Because there is a huge area very comfortable to back. That’s why we can leave one AR player from the top of the bridge to not back the opposite side. This player can threaten foreigners from the long or from the middle part. As the A bomb installation point is very narrow space and there is not a lot of space to escape, we can enter it very comfortable. But before entering, we must first check if there is a enemy on the red side of the bridge part.
The enemy located there can kill us very comfortable. Before entering the red area, we can easily enter that area by throwing one bomb to the back and forward of the red door. A bomb installation point will appear immediately after entering the red point. Next, let’s sound at the B bomb installation point, passing quickly to the long side of our eastern region. Let’s fire inside as you can. Thus, the opponent will understand the return of the game, and intensibly the B bomb will enter the installation point.
However we will again go to our own eastern region from the long zone and eliminate the A bomb installation point. After checking the installation point of the
A bomb, we must immediately dry and settle the bomb. Observe the A bomb from the installation point to cut the mid-player. See other players coming by construction. You can look at the bottom of the red door for the watch. In addition, you can also back competitors by playing openly on the construction side. However, it’s worth noting how high it’s possible to risk your team. Then the player coming by red can keep the red door from behind. If players see that there is no enemy from where they are. A player can keep the middle part again from the link jumping part. If they understand that there is no foreign opponent at the link section, you can back the opponent against skipping from that part. A player can control each location from the bomb installation point.
However, you don’t be too. Be constantly moving. You can often squeeze and die if your opponent is often throwing bombs. If you’re bored when you’re wearing this, you can leave your 1 player at the bridge section. The player here will eliminate or kill the enemy that will back long. Then this player can back the opponent from the long part. For this, your own teammates need to set up a bomb installation point. Immediately after placing it from the bridge, the opponents can back in 2 ways. First of all, by pressing the ctrl key.
Players can kill by rearing players who are in construction when they see that A bomb enters the installation point. Another option can kill them by rearing players in front of installation by throwing out of the bridge. Every rund should not be the same as your place in the passing rund. Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team. When working with your team, which players are playing better on what side, and on which side they adapt to the team, you can make placements properly.If things are not going on the road, the bomb is quite important. Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get the control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise the opponent may kill you and win the party against rundu.
A surprise your competitors by playing 5 people in the bomb installation point by red. In the previous rund, your opponent learned that you can play to the point A by the middle and red. This time you will play with 5 people on the red side. The opponent will also wait for future players. When they look at the middle part 5 people are playing by red, your opponent will die in the face of this situation, and you will be comfortablely addressing the A bomb installation point. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. Then we need to play a little slow for this tactical. Because the opponent can open and kill you.
Then this player can back the opponent from the long part. For this, your own teammates need to set up a bomb installation point. Immediately after the installation, the opponents jumping from the bridge can back in 2 ways. First of all, by pressing the ctrl key. Players can kill by rearing players who are in the construction when they see that A bomb enters the installation point. Another option can kill them by rearing players in front of the installation by throwing out of the bridge. As on each map, we must pay attention to settlements after installing the bomb on this map. Browse from A bomb installation point to cut a player mid.
See other players coming by construction. You can look at the bottom of the red door for the watch. In addition, you can also back competitors by playing openly on the construction side. However, it’s worth noting how high it’s possible to risk your team. Then the player coming by red can keep the red door from behind. If players see that there is no enemy from where they are. A player can keep the middle part again from the link jumping part.If they understand that there is no foreign opponent at the link section, you can back the opponent against skipping from that part. A player can control each location from the bomb installation point. However, you don’t be too. Be constantly moving.
You can often squeeze and die if your opponent is often throwing bombs. Every rund should not be the same as your place in the passing rund. Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team. When working with your team, which players are playing better on what side, and on which side they adapt to the team, you can make placements properly. If things are not going on the road, the bomb is quite important. Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise the opponent may kill you and win the party against rundu. Save your bombs to the
B bomb installation point conveniently. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. We have to play slowly for this tactical. Rakibin must check if it is open to us. For this, we can determine whether it is the enemy by revealing from our own eastern region and throwing a bomb under the bridge. Then exit 1 AR player on the bridge side. It can control the middle part and long part from there. Slowly approach the team to the long part.
You can control both connection and construction party from the part. You can browse and kill your competitors while playing by the truck. The remaining players need to show as if your team players play off by playing from the bomb installation point. Every rund should not be the same as your place in the passing rund. Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team.When working with your team, which players are playing better on what side, and on which side they adapt to the team, you can make placements properly. If things do not go on the road, the bomb is quite important.
Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get the control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise the opponent may kill you and win the party against rundu. Sign in by surpriseing your opponents to the
B bomb installation point. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. This time we will do a quick game. First we need to handle control of the middle. Dual players to enter the middle should pay attention to future bombs before entering. AR players at the bridge section can easily browse the middle, long and opposite bridge side. But they come to the ground quite bomb. For this, it should be both escaped from the bomb and damage to its competitors.
AR players can quickly appear in 3 dual players that remain back when playing from that part. Before entering this, AR players can easily reveal their team players by bombarding the places where the enemy will exit. Before entering the middle, AR players can open fire protection to their teammates. With this fire, dual players will enter easily. Dual players entering the middle should be careful against the threats coming from the middle part and under the bridge. Because if the team is playing openly, illa will bother you from those parts. In addition, the middle part also comes quite bombs.
So dual players should play very quickly in the midfield. Players entering the middle can quickly play in the middle of the bridge six and opposite. If you have enemy under the bridge you can damage him by jumping on it. Let’s kill it by entering the bridge after throwing the bomb. Let’s then skip all our fog bombs to A bomb installation point. Thus, the opponent will think to enter the A bomb installation point. But we will go to our own eastern region as a team and enter the B bomb installation point by long. To enter the B bomb installation point, you will be enough to throw a bomb on the street and the link. Then we have to pay attention to the placements of the bomb.
Because the opponent knows where you play your previous rund and the future rund can kill you easily if you play in the same place. To know where and how to play in a way, you need to work the map tightly with your team. When working with your team, which players are playing better on what side, and on which side they adapt to the team, you can make placements properly. If things are not going on the road, the bomb is quite important. Because you can make things easier if you throw the bomb at the time that the opponent will solve the bomb. Keep your illaki one bomb necessarily for recent moments. After you get control of the game outside this, you can open if the number of competing players is less. However, you need to check and open around. Otherwise the opponent may kill you and win the party against rundu.
Let’s come to the Blue (CT-Force) side on the desert storm map. First look at slots. Fourth, if you are born in third, fifth, sixth slots, you are born close to the B bomb installation point, B longitudinal and connection section. If you are born in the first, second, seventh and eighth slots, you are born close to the middle part, bridge, red and bridge.
Blue (CT-Force) on the desert storm map is quite important. First, check our slots and equipment. After checking, we can pass the game. Let’s think there is a 5 match to 5, and let’s agree that there are 3 dual weapons in both teams and 2 AR-using players. If your team will play openly, you can play as follows:A player can capture the middle from the bridge below, the bridge superior to the bridge from the other player bridge top and the middle, by connecting the A bomb installation point down, you can browse the middle part, the connection and long part of the B bomb installation point.
Assault Rifles (Saldur Rifles):
Saldur rifles are among versatile and effective weapons at Point Blank. With high shot speed, accuracy and damage force, it offers a perfect balance to players. For example, there are iconic attack rifles such as M4A1 and AK-47.
Sniper Rifles (Slithicle Rifles):
Sniper rifles are the ideal options for players who want to play in the role of remote and sniper. Thanks to its high damage strength and excellent engagement capabilities, you can make enemies ineffective from remote distances.For example, there are strong sniper rifles such as AWP and Dragunov.
Shotguns (Semi Automatic Rifles):
Shotguns are weapons that give high damage to nearby and are often effective in narrow areas. You can quickly lower your competitors in busy conflict environments. For example, M1887 and SPAS-15 have impressive shotgun options.
Submachine Guns (Hafif Guns):
Hafif machine guns are weapons that provide high shot speed and mobility at close and middle distance. It is often preferred by players who prefer fast and aggressive gaming style. For example, there are effective light-machine weapons such as MP7 and P90.
Pistols (Tabs):
Guns are weapons that players carry as secondary weapons and used in emergency situations. Provides quick fire and mobility thanks to spare bullet and light structures. For example, Desert Eagle and Glock 18 have strong pistol options.
Machine Guns (Maximum Rifles):
Machine guns are strong weapons, which have high speed of shot and are often used in fixed positions. They have a large bullet capacity and an impressive fire power. For example, there are strong machine guns such as M249 and MG3.
Grenades (Hand Bombs):
El bombs are important tools that play a strategic role in the game and damage enemies or make them ineffective. For example, there are various hand bomb options such as hand bomb, smoke bomb and flash bomb.
These weapons located in Point Blank offer various types of play options to players with their unique advantages and disadvantages. In the dynamic maps of the game, the correct use of weapons and strategic preferences are of great importance. You can successfully fight and achieve victory by choosing weapons that fit every player’s play style and preferences. Remember, it is also important to use weapons correctly to become a good shooter, as well as to work tactical intelligence, reflexes and teams.
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