New information about the user experience-based features of PlayStation VR2 has arrived.
Let’s take a brief look at the PlayStation VR2’s new broadcast feature, the transparent vision feature that allows the user to see his surroundings and the blog post that allows us to find more information about the customizable playground.
Transparent view mode
Are there any of you who use virtual reality glasses and don’t hang out and accidentally punch a nearby friend? PS VR2 comes with an integrated front camera, so when you want to look for something, it’s possible to move around the room without taking off the glasses. It’s also worth noting that this feature doesn’t have any recording capability in posts, just to find what you’re looking for in the room.
Personalized playground
As it is known, virtual reality devices did not provide much flexibility in the field of play until now. What will finally make it possible to get out of the nXn meter cycle will be PS VR2’s Sense controllers. This allows you (and with the help of the front camera) to set the boundaries of your gaming space down to the last detail.
VR mode and cinematic mode
PS VR2 will come with two main modes. You’ll be able to enjoy video in 4000 x 2040 HDR format at 90/120Hz in VR mode for a realistic, 360-degree gaming experience.
In cinema mode, players will be able to access the PS5’s interface directly through the virtual reality glasses. Content in cinema mode will be displayed in 1080P HDR format and 24/60/120Hz.
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