<img=" This project that is desired to be transferred to us by an independent developer is developed by a single person according to the specified and this can also give us insight into how the game will have a structure and what we will expect from the game. So in the game a high level of creativity or a top-end production quality does not expect. Because it is also developed by an independent developer and even by a single person, of course, I find the benefits to keep expectations at low and balance. Therefore, you know independently of the developers, they focus on these projects at leisure times and then continue to develop their own project with feedback from players. Currently, there is a content that is inspired by many constructions, and this inspirational event can be met in every game because games are already fully inspired by each other. However, we can see different elements in production. This is among the features that make the game different from other games.
This construction, developed by one person, of course, brings a content of appreciation. Because if we look at the structure in the game, we are really able to see that they are inspired by the horror games of the 2000s, and with this structure, we have met. At the same time there are cinematic scenes and intermediate scenes in the game, and they need a really big effort to create. Thus, in the game there is also environmental elements, the emergence of environmental puzzles, a mechanic that we need to manage resources and dive into action content in the same way, of course, being created by a person.
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