Uprising Studios developed and published by Handygames, the action, adventure, platform game comes to consoles on 6 July. This construction that comes together with interesting puzzles and platform challenges has previously released on the PC platform. Now Playstation 4 is preparing to come to Playstation 5, Xbox Series and Xbox One consoles. In these production consoles, which will be met in 3D platform style, we are waiting for us to transfer a more beautiful experience together with the support of controller, and in this context, we can also say that a fun content will offer us. In the production of puzzle and platform elements are blended, interesting areas will be waiting for us. By combining different regions in the game, it will try to solve the puzzles found here and each puzzle will have its own mechanicals. On the other hand, we will have to overcome platform elements while solving puzzles. So platform and puzzle elements are actually in a whole case with each other. Because we will have to jump towards another platform from a platform to solve a puzzle or exceed these parts. So these two elements are connected with each other.
Our character has different capabilities
In the game, we control a character that has different talents and unlock new skills, and together with this character, we are able to take steps towards different regions. We can explore both around the game and unlock new content with these discoveries. There are many talents of the character we check in the game and unlock new capabilities in the game we are able to jump and discover in the following parts. We are able to see new mechanicals together with the new talents we’ve learned, and we’ll be able to filter it from above to bottom with these capabilities, and we can get different challenges together with double jumping and make different actions. So there are many different types of talents we can use in the game and we try to overcome platform challenges and puzzles.
Each region has its own explored elements and puzzles and platforms to be vaccinated. Therefore, the departure of these challenges can also vary. First of all, easy and understandable puzzles and platform challenges come to us. Then in the next parts of the game, these puzzles and platform challenges can become even more challenging, and we are now starting to master in the game and how much we play the game, we can hand over control of so many characters.
On the other hand, the game tells a story in the background, but we are trying to spend our time together with puzzles and platform elements that we offer only for the story. But a beautiful and textured story I can say we are waiting for. On the other hand, of course, the challenges of a platform of puzzles in the game are very important. Because there are different mechanicals in them are now looking forward in terms of players.
Each region has its own atmosphere and theme
There is a weft in our production where we are located in different regions and discover these regions. With this weft, we can also take part in different ways of platform challenges. For example, with this weft, it can be leaked down from the above, so we can use it as a parachute, or with this weft, we can exhibit movements in different styles. So I can say there is a help in the game. Different platform challenges and puzzles are the theme, structure and atmosphere of each region. When we enter in a region, you can see that this region is right with greens, or you can experience that the middleness is entirely from deserts and mountain areas. So in the game, each region has its own atmosphere and structure. So you can feel instantly going to a different region in the game and experience different elements of this.
A colorful art style