NVIDIA said in a statement that F.I.S.T.: Forged in Shadow Torch, which came for PC after the console release, offers better performance with technologies such as NVIDIA DLSS, NVIDIA Reflex and DXR ray tracing. The statement of the company, which also published the test results on the subject, is as follows;
F.I.S.T.: Forged In Shadow Torch provides up to three times DLSS performance
The F.I.S.T. stands out for its complete ray-tracking lighting, including ray-traced reflections, spherical lighting, and chaustic effects, which significantly improves the image quality in the game.
At F.I.S.T., DLSS delivers great scaling and ray tracing on all RTX GPUs, while delivering incredible performance gains across all resolutions and 4K. DLSS allows up to 3x the increase in 4K, allowing ray-tracking gaming at 60 FPS at 3060 Ti and above in 4K resolution.
Similarly, NVIDIA DLSS enables GeForce RTX laptop users to experience F.I.S.T.: Forged In Shadow Torch on the go with maximum settings at fast, smooth frame rates for gaming. NVIDIA DLSS improves frame rates while maintaining this great image quality.
45% Lower Latency with NVIDIA Reflex
TiGames uses this groundbreaking technology to reduce latency by up to 45% in F.I.S.T.: Forged In Shadow Torch. Shanghai TiGames Network Technology Limited and NVIDIA offer something special for GeForce gamers with F.I.S.T.: Forged in Shadow Torch. The F.I.S.T experience, which can be played on the GeForce RTX-based GPU, is the most immersive experience in the game.
See also: F.I.S.T.: Forged In Shadow Torch review