We are able to upgrade to each structure from scratch, and pay attention to what we really do with the structures we upgrade. In the game, we can take the foundation from the beginning and place all bricks, calas and other elements together with this foundation. Each structure in the game is passed one-stop and every move we do is really important. Because the moves we will do and the measures we receive are located directly in the game and the quality of the structure that we do is. Of course, there are different tasks in the construction and we can also use our tools to do these tasks and we can string bricks side by side with trowel. In addition, the moves we do in the game are of course sometimes wrong, and to get them back, we can still use our tools, and we can place a different element instead of returning the structure again. So it can be compensated to get a nebze in errors in the game.
In Builder Simulator, not only build but also the interior decoration part is completely asked from us, so there are quite much jobs you can pass through the game. After you have established a house here, you find the construction to complete the last stages. After completing a house, it is able to dive correctly into the house, you can place all the materials in the house individually and decide which material will look at. For example, you need to set up a bedroom set in the house and after buying this bedroom set, you can still take various lightings and install them here as you like. Thus, even in the game you can interfere with the house and this really extends the scope of the game and comes from one of the elements that increase their content.