Konami Digital Entertainment B.V. announced the first major update from Teenage Mutant Ninja Turtles: The Cowabunga Collection as of today. The first patch brings 13 classic TMNT games to new game improvements to be more fun! Changes to improve online modes were included in this patch. With this update, Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo) is added to online multiplayer mode, while Teenage Mutant Ninja Turtles III: Manhattan Project (NES) is indicated that online multiplayer mode features will be added in advance updates.
In addition, players have added new tips and tricks to strategy guides to help both Turnament Fighters win superior to their competitors and proud of Splinter Master. Customizable button matching, additional screen filters for all Gameboy games and other quality changes in quality of life are also among those coming with new update.
Yama Notes:
New Adds:
– Home Menu icon is changed with box visual. (Switch)
– PS4 arcade controller is now supported. PS4 joystick support came (PS5)
– Xbox arcade stick is now supported. Xbox joystick support came (XB1/XSX)
– When creating an online lobby, the player can now adjust the lobby size for two arcade games. The host game can limit 2, 3 or 4 players.
– When creating an online lobby, the player can now set the frame lag automatically. When this is set, the input lag is set according to the number of players.
– SNES and Super FamicomTMNT: A new development added to Turnament Fighters. Final Attacks can now be activated as OPEN/OFF in Story Mode. A new development is added to Turnament Fighters:
– Super FamicomTMNT: Turnament Fighters. “Group Mode” can now be activated as ON/OFF. ( mevcuttur is available in Japanese version. )
– Arcade US/JP Teenage Mutant added a new development to Ninja Turtles. The number of lives per Jeton can be adjusted from 1-5. A new development has been added to the
– Arcade US Turtles in Time. The number of lives per Jeton can be adjusted from 1-8. A new development has been added to
– Arcade US/JP Teenage Mutant Ninja Turtles. Game difficulty can be adjusted.
– Arcade US Turtles in Time added a new development. Game difficulty can be adjusted.
-Arcade US Turtles in Time added a new development. Game Cycle can now be made ON/OFF. While it is ON, the game starts from start.
– “Arcade US/JPTMNT,” “Arcade US Turtles in Time,” added new button action to “SNES/Super Famicom Turtles in Time” and “Genesis/MegaDrive Hyperstone Heist” items. Players can now assign a button to “Special”. This button prints together with “Saldir” and “Zıpla” to facilitate special attacks. The
– A new color development came to all Gameboy games. GBC Mode ON/OFF added. Added a new “Color Pallet” option to Pause Menu for all Gameboy games. In addition to other filters players, 1. black white, 2. Gameboy green, 3. Gameboy Pocket green, 4. Gameboy Can choose from 4 color palettes to light blue.
– Audio and Main Menu was set for various games
– NES Turnament Fighters and additional pages for GEN Turnament Fighters have been added to the Strategy Guide.
– GEN Turnament Fighters and GEN Hyperstone Heist for additional page added to the Strategy Guide.
Visual settings can now be saved separately per game.
Corrected problems: In the
-Strateji guide page 11 for the word “Repeated again fist horse” was corrected. In the
– Music player, the tape icon for the arcadeTMNT show the right icon now.
– Strategy Guide (SNES Turtles in Time) on 5 pages, Turtle Tip 3 screenshots have been changed
– SNES Turtles in Time, Stage Select development is now working even after the settings have been changed in Options.
– Hyperstone Heist is now working when choosing Stage Select 2 player. Easy Menu Navigation development for
-TMNT III Manhattan Project (NES)/TMNT 2 Manhattan Project (Famicom) is now working. Extra Credits improvements for
– SNES Turnament Fighters are now working. pages are now included.
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